Intro: Design with movement
This lecture briefly introduces, the background, goal, target students and the teaching methods of the course.
Why?
- Movement is a tool or a language that artists and designers can use in their practices.
- It makes projects more adaptable, sustainable, playful, lively and affective.
- By creating the choreography of the movement in space and on a surface, they can take the project to another level.
Context
- Tiny home where collapsible and foldable structures and furniture are needed
- Facade of a building that is responsive to the sunlight and follows the light
- Furniture that is adaptable for users
- Artistic installations that trigger certain feelings and emotions with the design of the movement.
- Toys or puppets that tell us stories and give us playful experience
For whom?
- Art/design students who want to get introduced to mechanical/robotic movement for their projects
- Teachers (from kindergarten to secondary school) who want to learn and develop playful hands-on activities across disciplines
- Anyone who is interested in designing with movement without prior knowledge
Goal
- To get familiar with basic mechanisms through hands-on making
- To be able to design and build one’s own mechanisms
- To be able to apply built mechanisms to one’s own projects
This course does…
- Provide lectures on linkage-based simple mechanisms that can be further extended to the learning of other related mechanisms and their application in art and design
- Encourage hands-on making and peer learning
This course doesn’t…
- Explain scientific theories
- Deal with all the available mechanisms
Read/Watch
- Kinetic Design and the Animation of Products, by Ben Hopson
- ORIGIN AND DEVELOPMENT OF ROBOTIC ART by Eduardo Kac
- Secret Life of Machines by Tim Hunkin (BBC) (Sewing machine, Elevator episodes are recommended)
- More to read, watch and download.
About the author
Park, Eun Young (MA) is a multidisciplinary artist and designer whose interest is in combining art, design and technology with a playful approach. She often uses kinetic/robotic movement as a medium for her art and design projects and designed a kinetic design tool called LINKKI, with which she has taught at 10+ workshops both in Finland and abroad. She also worked as a concept designer intern at LEGO Group and is a recipient of multiple grants and awards such as LACMA Art+Technology lab grant, Finnish Cultural Foundation grant and iF Student Design Award. Currently, she is a doctoral candidate at Aalto School of Arts, Design and Architecture (New Media Design and Production).